Light scenes faster with HDR Light Studio

Unleash your creativity and raise image quality to the next level.

HDR Light Studio – Tungsten

The Tungsten release adds ‘Composites’ to its feature set, allowing users to group lights, to mask and add effects to individual lights and much more. In addition, the way HDR Light Studio is packaged and priced has also been refreshed with a new product range. Introducing HDR Light Studio - Indie, Pro and Automotive.

Composites
Composites are a major new feature benefitting all users of HDR Light Studio.

Previous versions of HDR Light Studio had a single Light List. The lights in the list are composited together using their blend modes and the final result is what you see on the HDR Canvas image. With the new ‘Composite Content’ type in the Tungsten release – we have expanded this concept. Now a light can get its visual appearance from a nested set of HDR Light Studio lights that have their own Light List and Canvas. The composited result of these lights is the texture used on the parent light.

You can use Composites to:
• Group Lights
• Control a group of lights (brightness, position, color etc)
• Store Multiple Lighting Designs in one HDR Light Studio project
• Isolate and Edit Individual Lights
• Mask Lights
• Clone and move areas of the HDRI map
• Combine different regions of multiple HDRI maps
• Dissect and take control of light regions in existing HDRI maps

Previously HDR Light Studio had a single Light List where every light affects everything beneath it. For example, you could not brighten the edge of a light using another light without this brightening effect spilling over the surrounding area. Using Composites, you can now isolate a single light and edit it using other lights, to boost brightness or to mask/cut it. This enables lots of new possibilities in HDR Light Studio.

HDR Light Studio - Tungsten Drop 2 released - New Workflows for Cinema 4D and MODO

With Tungsten 'Drop 2' - see the interactive render from Cinema 4D and MODO directly inside the HDR Light Studio interface. Simply drag and drop lights directly onto the render and see the lighting interact with your final shaders. Move lights by clicking on the render. 

This new feature is compatible with:

Cinema 4D R20 with Arnold, Octane, Redshift, Thea Renderers
Watch the new workflow tutorial video here
Read the updated documentation here

MODO 11,12,13 with MODO and Octane Renderers
Watch the new workflow tutorial video here
Read the updated documentation here

Also New in Tungsten Drop 2:
Corona Render support added to Cinema 4D connections
Octane Standalone Connection adds support for Octane 2018
HDR Light Studio’s native Render View Improvements:
Updated Raytracing Engine - Faster performance on many scenes - up to 40% faster
Fast Area Lights – This setting produces a less noisy render far faster

HDR Light Studio Tungsten Drop 2 is available to download now for subscription and maintenance customers

Enhancing a Single Light

In this demo, we add hot spots to an overhead softbox that is lighting a car. We do this to give the reflection seen in the car a more dynamic and interesting appearance. We use Composites so that the hot spots brighten just the softbox and they do not spill over onto other areas of the HDRI map.

Watch the demo video here: www.vimeo.com/317291746  

Studio Lighting blended with an HDRI map

In this demo, we light a shot with typical studio style lighting. We then use Composites to use that lighting as a HDRI mask through to a loaded HDRI map. This provides the control of the studio lighting and incorporates the character and interesting reflections that come from the HDRI map.

Watch the demo video here: www.vimeo.com/317292144 

Windows through to an HDRI map

In this demo, we light a still life shot using Window Gobo lights. We then use Composites to use those windows as a mask though to an outdoor HDRI map. This provides window lights that can be perfectly placed in the reflections, with the character of the outdoor HDRI map showing in these reflections and coloring the light. The outdoor HDRI map can be rotated or changed to alter the lighting effect.

Watch the demo video here: www.vimeo.com/317289801

Mixing regions of different HDRI maps

In this demo, we blend regions of 2 different HDRI maps into a single lighting design using Composites with soft lights for masking. Mixing HDRI maps in this way enables new creative lighting possibilities.

Watch the demo video here: www.vimeo.com/317288935 

Moving a region of an HDRI map

In this demo, we load an outdoor HDRI map to light the side view of a car. We use Composites to define a region of the HDRI map and then move this region to produce a more flattering reflection in the car.

Watch the demo video here: www.vimeo.com/317288340 

Controlling lighting in existing HDRI maps

In this demo we load an interior HDRI map that includes a selection of Windows and Lights. We use Composites to separate the ambient lighting effect of the HDRI map, and to create individually controllable light sources. The result is an identical HDRI map, but with the ability to individually adjust the brightness of each light source. You would want to do this to gain more creative control over the lighting effect of the HDRI map. For example, removing unwanted lights, boost the brightness of a lights, or balancing the lighting.

Watch the demo video here: www.vimeo.com/317290351

HDR Light Studio - Indie, Pro and Automotive


Lightmap have changed to the way we sell HDR Light Studio with the new Tungsten release. The new product range bundles HDR Light Studio, a collection of Connections and Support into a single product. For many customer scenarios these new license models are lower cost and provide more value for money. The included Connections means customers can use HDR Light Studio with a wide range of 3D software without having to justify any additional Connection purchases.

 Indie

  • HDR Light Studio

  • Connections: 3ds Max, Maya, Cinema 4D, MODO, LightWave3D, Houdini, Maxwell Studio, Rhino 3D, Octane Standalone, SOLIDWORKS Visualize

  • Email Support

  • License types available:
    Node Locked / 1 Year Annual Subscription

    Same Height Control

 Pro

  • HDR Light Studio

  • Connections: 3ds Max, Maya, Cinema 4D, MODO, LightWave3D, Houdini, Maxwell Studio, Rhino 3D, Octane Standalone, SOLIDWORKS Visualize

  • Priority Email Support

  • License types available:
    • Node Locked / 1 Year Annual Subscription
    • Floating / 1 Year Annual Subscription
    • Node Locked / Permanent (includes 1 year of Maintenance)

  Automotive

  • HDR Light Studio

  • Connections: VRED, DeltaGen, Patchwork 3D, 3ds Max, Maya, Cinema 4D, MODO, LightWave3D, Houdini, Maxwell Studio, Rhino 3D, Octane Standalone, SOLIDWORKS Visualize

  • Priority Support via Email, Phone, Web Meetings

  • License types available:
    • Node Locked / 1 Year Annual Subscription
    • Floating / 1 Year Annual Subscription

Here is the full list of Tungsten Connection Compatability:

3ds Max - 2017, 2018, 2019, 2020
Cinema 4D - 18,19, 20
Maya - 2016.5, 2017, 2018, 2019
MODO - 10,11,12,13 (Windows and MacOS)
Houdini - 16.5, 17, 17.5
LightWave 3D - 2015, 2018, 2019
Rhino - 5,6 (Windows only, 6 is Beta)
Octane Standalone - 3.08.1+, 4 (Windows only)
VRED - 2017, 2018, 2019 (Windows only)
Maxwell Studio - 3.2 and 4 (Windows only)
SOLIDWORKS Visualize - 2017, 2018, 2019
Patchwork 3D - Up to 2019
DELTAGEN - DELTAGEN 2019x (DELTAGEN STAGE 2019x)
DELTAGEN 2018x (DELTAGEN STAGE 2018x), 2018, 2017, 13.1

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