Foundry Modo 13 Series


The Modo 13 Series strengthens Modo’s robust animation, modeling and rendering capabilities with sizable feature additions. Character artists can now non-destructively control layers of animation or easily override existing actions. Arrays of complex rigging, procedural modeling, and particle relationships can be manipulated and output in a variety of data forms. Native GPU-rendering is also possible with the first iteration of AMD’s Radeon Pro Render™. Modo 13 delivers on features and will also aim to please with significant improvements to multi-threading and large scene performance as the series progresses.

THE INDUSTRY’S FASTEST MODELING TOOLSET

With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, Modo’s modeling moxie is unmatched.

A SANDBOX FOR CREATIVE EXPLORATION

Free yourself from creativity-killing constraints, with Modo’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction.

FASTER ITERATIONS

With its advanced photorealistic viewport and progressive renderer, and WYSIWYG look-dev for Unity and Unreal, Modo lets you visualize your designs as you develop them, so you can discover their ultimate potential in less time.

OUT-OF-THE-BOX VALUE

Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.

A CUSTOM FIT FOR YOUR WORKFLOW

Build your own kit of specialized tools by combining different operations, with Modo’s flexible tool assembly system. With Modo, every job you do becomes easier, as you continually develop new efficiencies.

THE PERFECT FIT FOR YOUR PIPELINE

Modo fits right into your pipeline, with Python and C++ APIs; a fully customizable UI; and support for industry-standard formats like OpenSubdiv, OpenColorIO, OpenEXR, OpenVDB and Alembic.

Modo 13 Series Features

Offline GPU Rendering with AMD’s Radeon Pro Render™

AMD’s GPU accelerated path-tracer, the Radeon Pro Render™, is now part of Modo’s collection of powerful rendering options and the beginning of increased rendering flexibility and improved APIs in Modo. In its first iteration for Modo 13.0, this hardware-agnostic, offlinerendering solution gives artists the option of leveraging hardware that was once limited to real-time viewports. AMD’s powerful denoising technology has also been added in 13.0. This provides users with additional options to reduce render times by accessing one of two options available: Bilateral and Median. Much like Radeon Pro Render, AMD’s denoiser is not vendor-specific and further expands the rendering options available to all users on Windows and OSX.

MeshFusion™ adds KitFusing™

Modo’s direct modeling toolset remains the most intuitive experience for 3D artists with new features including Relax Edge and Find Shortest Path Selection to enhance and accelerate creation workflows. Building on our award-winning MeshFusion toolset, Modo 13.0 introduces Kit Fusing, allowing artists the ability to define only a portion of a mesh to be used for creating boolean operations. This powerful enhancement makes it easier to leverage complex meshes and allows for holes to create the impression of complex negativeforms like fan grills with mechanical components that are visible inside a surface.

Elevated Animation Workflows with Layering Systems

The world’s leading riggers and character artists use Modo for games, film, and TV. Using their feedback and driving Modo in production environments, we’ve been able to engineer solutions that target animation workflows. Modo’s 12 Series included huge advancements to the schematic viewport, providing a cleaner and easier-to-manage artistic experience with features such as Notes to enhance collaborative pipelines. Modo 13 adds non-destructive editing of specific actions through the new Animation Layers feature, where each layer can be controlled to override or apply additively in a top-down format.Masking with the new Animation Layer system allows for individual aspects of an animation to be isolated and uniquely defined.

Enhanced User Interface

By opening up Modo 13.0 to further third-party integration, we’re allowing our community to distribute resources through Modo’s Help User Interface, expanding on the collaboration between our talented artist base. Other enhancements to the User Interface include the ability for an artist to drag and drop entire scenes from the preset browser, loaded as a reference or as a proxy item, allowing increased flexibility when reusing assets.

Arrays Elevate Modo’s Procedural Modeling Capabilities

Modo is unique in how it enables users to create customized workflows tailored to the needs of an artist or project. Arrays are a new addition to Modo’s rigging system that allows for advanced storage, manipulation, and output of data in a variety of forms, further enabling what artists can engineer in Modo. Arrays help you construct complex relationships that can be leveraged across Modo’s many systems including,
rigging, procedural modeling, particles, and more to create the specific tools and behaviors you need to realize your creative vision, whether it’s a custom modeling tool or an advanced motion graphics system.

Modo Bridge adds Unity Support

Modo Bridge for Unity adds the same functionality that was present in the Unreal Bridge, now through a shared interface to streamline interaction with real-time scene creation. Users can transfer Meshes, Instances, Textures, Materials, and Cameras between Modo and Unity with bilateral communication, allowing artists to move items back and forth between either application.

UV

The UV toolset in Modo 13.0 has been further simplified to dramatically reduce the time required to generate clean UV maps. The new UV Cut Map allows artists to define sets of selections that are color-coded and displayed on the model in the 3D viewport. Enhancements to the UV Split, Wireframe Display, Packing, and the Edge and Vertex Slide bolster the Modo UV arsenal, allowing more control of the unwrapping and utilization of complex UV maps.

"Modo delivers for us, in a single package, what all the other competitors at twice the price cannot. It models better, sets up easier, previews faster, renders more beautifully. No other package can compete with Modo as a holistic viz solution—you buy it, start working and everything is there. Modo just delivers. Out of the box. Without compromises!"

Jonathan Josenhans, managing director, edelVIZ

Modo 13 Series Screengrabs

Modo Licensing

Modo Maintenance

Perpetual licenses of Modo now come with your first year of maintenance included. You can also attach maintenance to your existing Modo license.

• Keep your license, even if you stop paying maintenance.
• Get help fast, with exclusive full access to our Support teams by email.
• Stay current with the latest technology and keep your skillset relevant. You’ll get every update and new release while your maintenance remains valid, as soon as it’s available.
• Stay ahead of the pack, with access to beta programs and exclusive technology previews.
• Enjoy the flexibility of login-based licensing to work where you want—no more tedious license transfers!*

*Login-based licensing requires that you connect to the internet at least once every 30 days. RLM licensing is still available to enterprise customers.

Modo Subscription

With new annual subscription for Modo, you can get easy, affordable access to the latest version of Modo.

• Get in the game for less upfront: choose between paying your annual fee by low monthly installments, or save even more by paying your full year’s subscription in advance.
• Enjoy the flexibility of login-based licensing to work where you want—no more tedious license transfers!*
• Stay current with the latest technology and keep your skillset relevant. You’ll get every update and new release while your subscription remains valid, as soon as it’s available.
• Get help fast, with exclusive full access to our Support teams by email.
• Plan ahead, with regular payments that keep you covered year round and help you budget your software costs.
• Stay ahead of the pack, with access to beta programs and exclusive technology previews.

*Login-based licensing requires that you connect to the internet at least once every 30 days. RLM licensing is still available to enterprise customers.

Single user license for individual professionals

Modo permanent

  • Permanent licence with one year Maintenance

  • Single user license for individual professionals

    Single User License
    1.599€ zzgl.Mwst.

Modo Subscription

  • Annual subscription license

  • Single user license for individual professionals

    Single User License
    539€ zzgl.Mwst.

Modo Maintenance

  • Upgrade to maintenance, for an existing perpetual license

  • For existing single-user licenses looking to upgrade

  • Single User License
    359€ zzgl.Mwst.

For businesses with multiple users

Modo Permanent

  • Flexible licensing and access to premium support, training and consulting services

  • For businesses with multiple users

  • Includes one year maintenance

  • Multi-user license
maconcept. ist Distributor in EMEA. Händleranfragen sind willkommen.
Interested in becoming a reseller? Get in touch with us.
Kontakt
Distributor
Reseller